Sonoric's Lodestone
(Divination)

Range:  Special
Components:  V, S, M
Duration:  1d4 rounds + 1 round per level
Casting Time:  2
Area of Effect:  Special
Saving Throw:  None

Using this spell, the wizard is able to determine the general direction of a creature within one mile plus one mile per three levels of the wizard above first (two-mile range at fourth level, three at seventh, etc.). This direction sense lasts for the duration of the spell, regardless of the movement of the wizard, or the creature. If the distance between the wizard and the target should exceed the maximum range (target teleports, etc.), the spell is broken.
If the wizard comes within three feet of the object of the spell, he gets a sharp headache. If the wizard actually touches the object of the spell, the spell is broken.
The material component of this spell is some item which was in contact with the creature, up to the wizard's level in turns previously.

